Wintermill is an independent game studio. We make PC games where the calendar keeps turning, preparation matters, and failure is heavy but never unfair.
In development
A historical city-building and management game set on an Ottoman-era campaign road. You run a way-station town: year-round you relay couriers, host caravans and fill granaries while the seasons turn roads to mud and spoil your stock. Then, on a known date, an army of thousands arrives as your customer, and a whole year of preparation is tested in a single week.
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